Skip to main content

Featured Story

Unveiling the Sci-Fi Spectacle: NextCypher's "Deathlands" Directed by Jonathan Frakes

Jeff Garzik's production company, NextCypher, has enlisted the talents of Star Trek's Jonathan Frakes to direct an adaptation of the sci-fi novel Deathlands. Frakes, known for his role as Commander Riker on Star Trek: The Next Generation, brings his experience as a veteran director who has worked on TV shows like Star Trek: Strange New Worlds, Star Trek: Picard, and Leverage: Redemption to this project. Garzik expressed his excitement by stating that he was "incredibly humbled and blessed" to have Frakes on board. Key Points: Deathlands Adaptation: Based on a series of novels by James Axler and Jack Adrian, Deathlands follows a group of survivors navigating a post-apocalyptic world using teleportation technology. Garzik described the show as a blend of "Mad Max meets AI meets the monsters from Tremors." Refreshed Adaptation: Garzik highlighted that the TV series offers a modern take on the original post-Cold War, post-nuclear war scenario presented in

Exploring Esports: Insights from Kalei, FaZe Clan's Only Active Female Member

Warzone to be a welcoming space for female gamers. She explained that the fast-paced nature of first person shooter games levels the playing field, allowing players to focus on skill rather than gender.

In the interview, Kalei touched on her experience as the only active female member in her esports organization, FaZe Clan. She expressed her hope to not be "kicked" following GameSquare's acquisition of the company. Despite the significant decrease in FaZe Clan's value, Kalei viewed the deal positively, attributing her optimism to the understanding and support she received from co-founders Richard "Banks" Bengston and Thomas "Temperrr" Oliveira.

Kalei believes that the acquisition will not only benefit the organization's members, but also the owners and the community as a whole. She emphasized that the community's desires align with the deal, suggesting that it will have a positive impact on all stakeholders involved.

However, Kalei acknowledged that being a female creator in the gaming industry comes with its own set of challenges. She highlighted instances of sexism and harassment that women in gaming often face. Despite the stereotype that women attract "eboys" who carry them in games, Kalei argued that many people actually do not want to play with women. Women are often not taken seriously, especially in competitive games like Apex Legends.

Despite these challenges, Kalei finds games like Call of Duty's Warzone to be a welcoming space for female gamers. She believes that the fast-paced nature of first person shooter games allows players to focus on skill rather than gender, leveling the playing field.

Overall, Kalei's perspective provides valuable insights into the experiences of female creators in esports organizations. Her optimism regarding the acquisition of FaZe Clan by GameSquare reflects her belief in the positive impact it will have on the organization and the community as a whole. However, she also acknowledges the unique challenges faced by women in the gaming industry, emphasizing the need for greater inclusivity and respect.


Trending Stories